We don't use the upload-single-region api anymore.
No need to keep it around.
return texture;
}
-void
-gsk_vulkan_image_upload_region (GskVulkanImage *self,
- GskVulkanUploader *uploader,
- guchar *data,
- gsize width,
- gsize height,
- gsize stride,
- gsize x,
- gsize y)
-{
- gsk_vulkan_image_upload_regions (self, uploader, 1, (GskImageRegion[1]) {
- {
- .data = data,
- .width = width,
- .height = height,
- .stride = stride,
- .x = x,
- .y = y
- } });
-}
-
void
gsk_vulkan_image_upload_regions (GskVulkanImage *self,
GskVulkanUploader *uploader,
gsize width,
gsize height,
gsize stride);
-void gsk_vulkan_image_upload_region (GskVulkanImage *image,
- GskVulkanUploader *uploader,
- guchar *data,
- gsize width,
- gsize height,
- gsize stride,
- gsize x,
- gsize y);
typedef struct {
guchar *data;